Dungeon Monstres Vol. 3: Heartbreaker

Written by Joann Sfar and Lewis Trondheim
Art by Carlos Nine and Patrice Killoffer
96 pages, color
Published by NBM

Joann Sfar and Lewis Trondheim’s sprawling series Dungeon has always been all over the map, especially with all of its different sub-series (The Early Years exploring the past, Zenith the present, and Twilight the future, plus Parade set in the early days of Zenith), but the easiest one to jump into in many ways is probably Monstres. That’s because each story just focuses on a different monster or beast, telling their particular story whenever it might take place. This new collection of two of the Monstres volumes from France is all over the place, not only in setting but art style and writing to boot.

The first half, Heartbreaker, is set during The Early Years timeframe, taking supporting character Alexandra and showing us just how this beautiful assassin’s mind truly functions. It’s a slightly unpleasant story, with her continued captures and tortures not being a light or happy tale by any stretch of the imagination. It’s drawn by Carlos Nine, and I wish that he’d had the time to paint the interior like he did the book’s stunning cover. The interiors aren’t bad, but his loose lines and sketchy character designs just can’t compare to the cover and all of its beauty. Nine drawing Heartbreaker is an inspired choice, though; Alexandra spends much of the comic drugged by her enemies, and this slightly blurry, loose style is a great match. Readers of The Early Years definitely shouldn’t skip this volume, though; it ties closely into the main narrative, and Sfar and Trondheim provide a big surprise for readers of that series at Heartbreaker‘s conclusion.

The second half, The Depths, is drawn by Patrice Killoffer, whose precise and smooth ink line is a dramatic contrast to Nine’s work. And while the first half was grim in a hazy sort of way, there’s no escaping the sheer nastiness of this story when Killoffer draws its events. This is easily the most (deliberately) vile and horrible story in the Dungeon milieu to date, as the poor underwater creature Drowny goes through all sorts of nasty situations in order to survive when the Great Khan’s armies invade. There’s a huge amount of detail packed into every single panel, but be warned that you might not want to look too closely. This story is designed to repulse its reader, and at that it succeeds mightily. Dungeon Monstres Vol. 3: Heartbreaker seems to see just how low it can go, and while I applaud it for succeeding, it’s the one Dungeon book I can’t see myself wanting to ever re-read.

Purchase Links: Amazon.com | Powell’s Books

Sixth Gun #6

Written by Cullen Bunn
Art by Brian Hurtt
40 pages, color
Published by Oni Press

One of my absolute favorite new series this year is, easily, The Sixth Gun. Cullen Bunn and Brian Hurtt have, over the course of its first six issues, done exactly what I want in a new series: introduced the characters, provided a memorable setting, and thrown a lot of surprises at us. With The Sixth Gun #6, we’ve hit the conclusion of the first story, and if anything I love it more than ever. Part of the fun is its snappy concept, with six cursed revolvers each having a different power for whomever is unlucky enough to be its wielder. Enter poor Becky, whose father owned the deadly Sixth Gun, which gives its owners glimpses of the future, and which is being hunted down by the dangerous General Hume (despite being dead).

The Sixth Gun has a little bit of everything for the reader. We’ve got mystical creations, a dreaded seal threatening to be breached, some nasty surprises, and a whole lot of action. Even if you’ve correctly guessed that The Sixth Gun #6 won’t culminate in the end of the world (but just think about the wait for issue #7 would be like), there’s more than enough to keep you guessing from start to finish, and gruesome and inventive use for one of the cursed guns that everyone’s trying to get their hands on. Becky and Drake continue to be strong leads for the comic, and having Brian Hurtt’s always-stunning art tackling the visuals is an added bonus. With each new issue of The Sixth Gun, I fall a little more in love with the series. If you’re a fan of adventure, horror, westerns, or just good comics in general, trust me: you must buy this comic.

Purchase Links: Amazon.com | Powell’s Books

Unwritten #8

Written by Mike Carey
Art by Peter Gross
32 pages, color
Published by Vertigo/DC Comics

So often, a new title starts with so much promise and then slowly drains it away. With The Unwritten, it’s refreshing to have a series where the first issue made me eager for more, and has continued to build on that momentum in great leaps and bounds. I’ve enjoyed how Mike Carey’s scripts not only are about the mysterious world of books and what lies beyond them, but about the effect these characters have on the real world as public opinion goes into an uproar over the real-life Tom Taylor’s actions. Here, though, The Unwritten takes a side trip into two children and how their obsession over the Tommy Taylor novels affects them. It’s a smart way to show off not only the moment of obsession, but just how powerful these books are to their readership. In another writer’s hands an interlude showing why Tom Taylor’s current nemesis (Governor Chadron, the head of the prison) hates Tom so much might have felt like it was cheating, giving such an aside to a minor character. With Carey, though, it actually feels like an integral part of the story, seeing just how Chadron’s two children are affected by the imprisonment of Taylor.

It’s also nice to see that even when given nothing fantastical to drawn, Peter Gross is able to deliver in spades. Sure, some scenes set in the prison play to what you’d expect from Gross’s art; lots of stonework and sharply constructed buildings, even amidst doom and gloom. I like the quieter moments that Gross draws here, though; Cosi at the therapist gives her a strange mix of resignation and faith about her, and watching Chadron interact with his children makes him feel that much more human as you see the conflict play out on his face. If you aren’t reading The Unwritten, the first collection is due out in early January 2010 and it’s well worth your while. Easily one of the best new series of 2009. Check it out.

Purchase Links: Amazon.com | Powell’s Books

Dark X-Men #2

Written by Paul Cornell
Penciled by Leonard Kirk
Inked by Jay Leisten
32 pages, color
Published by Marvel Comics

Having greatly enjoyed Paul Cornell, Leonard Kirk, and Jay Leisten’s collaboration on the short-lived Captain Britain and MI-13 series, it was nice to see the proverbial band get back together for Dark X-Men. What seemed like a shameless attempt to try and mix two best-selling words at Marvel ("Dark" and "X-Men") has turned out to be a pleasant surprise, almost a cross between Suicide Squad and Thunderbolts. Cornell mixes the pitiable, pathetic, and putrid characters into a dysfunctional team that in just two issues is on the verge of exploding, but in such a way that you can’t automatically assume that either they’ll get solidly back together at the conclusion, or lie scattered about in ruins. It’s strange and unpredictable, and Cornell’s clearly having a blast with the book.

Kirk and Leisten’s art is almost as I remembered it, but with some slight changes. On the bright side, they’ve still got a solid sense of layout and basic character structure. I like how Kirk never loses track of these being both superbeings and every-day people, giving them full wardrobes and every day objects. On the other hand, the number of old-looking, wrinkly faces in Dark X-Men is a little odd. I don’t recall Mimic looking like he’s in his mid-50s, so I’m not sure what’s going on here. Still, Kirk and Leisten nail the really important scenes, like a massive brain composed of the bodies of psychics, or Omega’s momentary anguish as he wonders if he’ll remember his new-found resolve.

If you’re like me, you’ve gotten sick and tired of all the various "Dark" titles being published at Marvel and are eager to see them all go away. That said? If there’s still a group of characters to return to, more Dark X-Men would be a treat if it’s Cornell, Kirk, and Leisten on board. This is more than a simple, one-note concept in their hands.

Lobo: Highway to Hell

Written by Scott Ian
Art by Sam Kieth
64 pages, color
Published by DC Comics

I have fond memories of the original Keith Giffen, Alan Grant, and Simon Bisley Lobo mini-series being published. I ran out and bought every issue as they showed up, with its ode to too much violence and general insanity. While the character has been subjected to diminishing returns over the years (although even at the height of Lobo’s over-use, he seemed to always get a good deal in L.E.G.I.O.N.), I’ve never found myself actually flinching away from the character. Any good will I had built up towards the character thanks to 52, though, is now gone courtesy Scott Ian and Sam Kieth.

Lobo: Highway to Hell is a two-issue mini-series that manages to shoot its credibility on the first page. How else can you talk about an opening line of, "Head feels like Motorhead is raping it," after all? Between that and mentions of the television show Lost (no, really), it’s the first sign that something is slightly off. From there we get unfunny jokes stretched out into dozens of pages, and an entire second issue where Lobo in Hell is supposed to be funny, but it’s really just the reader in Hell because the issue never seems to end. Kieth’s heart doesn’t appear to be in this either; I understand that sometimes Kieth deliberately devolves his style, but Lobo: Highway to Hell looks like it was drawn on a napkin more times than not. This comic is embarrassing for DC Comics as a publisher. Don’t fall into the same well of regret that I’m currently floundering in. If you haven’t made that mistake already, avoid this book.

Hellblazer #261

Written by Peter Milligan
Layouts by Giuseppe Camuncoli
Finishes by Stefano Landini
32 pages, color
Published by Vertigo/DC Comics

It’s nice to see that Peter Milligan, Giuseppe Camuncoli, and Stefano Landini’s run on Hellblazer is still going strong. When the run first began, it was certainly moving over some familiar territory. What I hadn’t expected to see, though, is an extended riff on the idea of what happens when John Constantine loses and then frantically tries to make things right. It’s the sort of story that normally would have truncated itself by now; Constantine screws up, mopes for an issue or two, and then it’s soon forgotten. Here, Milligan lets Constantine’s mistakes continually hover over his head. Maybe it’s that Milligan is letting the character feel his age, understand that he’s at the point where he can’t stop walking away from his errors? Or perhaps Milligan just thought it would be interesting to explore the idea a little further than most writers on Hellblazer have gone. Either way, I’m not complaining.

Milligan and company are also taking Constantine out of his normal confines of Great Britain, although admittedly in the case of his destination of India, it’s a former British colony. Still, they’re using it well; there’s a sharp comment or two about the stereotypical ideas that people carry around towards the country and its spirituality. On the down side, Milligan’s also going for the stereotype of the seedy human trafficking underbelly of India, which just goes to show that it’s impossible to break away entirely from some perceptions. Still, with Camuncoli and Landini drawing the book so beautifully, it’s hard to get too worked up over the idea. How they aren’t super stars in comics is a mystery to me. At the end of the day, Milligan, Camuncoli, and Landini are an excellent reminder of why Hellblazer can have over 260 issues and still tell new and fresh stories.

Shield #3

Written by Eric Trautmann and Brandon Jerwa
Pencils by Marco Rudy, Eduardo Pansica, and Greg Scott
Inks by Mick Gray, Eber Ferreira, and Greg Scott
40 pages, color
Published by DC Comics

I’ll admit it, after the lackluster The Red Circle mini-series, I was ready to write off the newly-licensed group of characters owned by Archie Comics. After three issues of The Shield, though, I find myself glad that I gave it another chance. The lure to get me to read some more was due to Eric Trautmann as writer than anything else, and Trautmann has not disappointed. He’s using The Shield as a book about a military man in a world of super-heroes, and it’s something that works far better than it should. His missions are orders from the higher-up, and his methods are slightly different than what you normally see from super-heroes.

At the same time, Trautmann makes sure not to fall into an obvious trap, and does his best to keep the character likable. (I’m not sure what it says about society today that it seems almost expected to have a military character in comics end up unlikable.) Add in some beautiful art by Marco Rudy and Mick Gray (plus an assist by Eduardo Pansica and Eber Ferreira), and this has turned into a well-crafted and entertaining book. Even the parade of DC Universe guest-stars moving through the title hasn’t annoyed me like I’d feared; Trautmann’s done a good job of picking the right characters to appear here.

Even the second feature starring Inferno by Brandon Jerwa and Greg Scott is working out better than I’d have thought. Inferno was the most nebulous concept from The Red Circle mini-series, but Jerwa uses that to his advantage—think The Fugitive with amnesia—to create a conspiracy thriller. This is actually the issue where it’s finally clicked into place for me; Scott’s moody art (which I loved on Gotham Central) makes the Neutralizers sufficiently creepy, and the ever-moving target of the main character is starting to turn out some good stories even with the shorter page count. If you’d been turned off of The Shield from The Red Circle, go on and give it another chance. It’s an enjoyable, solid book.

Lenore vol. 2 #1

By Roman Dirge
32 pages, color
Published by Titan Books

Back in the day, if Johnny the Homicidal Maniac (and its spin-off Squee!) was title that SLG Publishing was best known for, Lenore was certainly right behind it. Roman Dirge’s stories of a cute little undead girl mixed sick humor with mind-crushing puns as punch lines; it was sort of like sitting next to two people each trying to out-gross the other, but in this case Dirge was the only one playing. Now, after several years of silence, Lenore is back and from Titan Books, and it’s nice to see that some things haven’t changed.

Dirge still follows the old pattern that I remembered in the past; Lenore moves through life in a slightly oblivious fashion, runs into an unexpected (and most likely deadly) obstacle, and ends up defeating it without really trying. All, of course, to the frustration of whomever she’s up against. That’s what we get here, as Lenore has an encounter with the man who originally attempt to embalm her. It’s funny and I chuckled in all the right (or should that be wrong?) places, although at the end of the day Lenore was exactly like I remembered its old run of stories. I think it actually works better as individual comics than a collected edition; the chances of the joke getting old are far less in short doses. Lenore may not set the world on fire, but it makes me laugh and at the end of the day that’s a good thing.